

#ifndef _SHELL_RESWULINFIGHT1_MESSAGE_H_
#define _SHELL_RESWULINFIGHT1_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include <vector>
//#include "WulinFightLog1.h"
using namespace std;

class ResWulinFight1Message : public Message
{
	public:
	ResWulinFight1Message();
	~ResWulinFight1Message();
	void reset();
	ResWulinFight1Message* clone();
	static const int _ID;
	//武林大会预选赛记录列表
	vector<WulinFightLog1*> wulinFightLogs;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
